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Tuesday, 27 April 2010
Mick Greer- Lecture
Mick studied Graphic Design for 4 years but then decided to get into Advertising as he felt he wasn't that good at design. He leaned heavily towards copywriting and works now with an art director.
His CV includes working for The Chase, LOVE, Amaze and Mccann Erickson.
He started with some maths equations that basically showed that there are too many people and not enough jobs. This proved you have to be pretty special to get yourself a job. This led onto the subject of placements being of huge importance in getting a job. It is all about what you do and how motivated you are.
He told us that once we get a contact, to keep in touch at least once a week and build up relationships within the industry which is the best way of getting a job. When on placement do the jobs other people don't want to do and make yourselves invaluable. Mick also said not to just talk to one person. Talk to a dozen agencies to give yourselves the best chance of being hired in the future.
People often find they are without work for a year after qualifying. This means you need to act before you graduate to assure you are not without work. Agencies do not expect the finished article when you arrive and ther is still a lot of learning to be done after you graduate.
His advice overall was to be tenacious and you will get your reward.
Wednesday, 14 April 2010
Practitioner Report Dan Ingham/Stephen Owen & Mike Rigby
I have decided to write my practitioner report to compare Mike Rigby, who came to speak to us this year, and Dan Ingham & Stephen Owen who came in last year. I decided this as I also wanted to compare my own thoughts and reflection on what the guest speakers said with the difference of a year’s design experience. Dan and Ste were still starting out on the design ladder but they both won awards at the end of year exhibitions and were entered into the 'New Blood' section of D&AD.
They told how important it was to get into college as much as you can as you could miss important information and being around other people is paramount to improving ideas you couldn't do on your own.
As they both got chances to exhibit their work in London, it gave them the chance to build relationships and contacts with people and show their talents to thousands of people.
Out of 2000 students Dan and Steve won one of the 40 awards given out which is a tremendous achievement.
This led to numerous offers of work which surprisingly they turned down as they want to work at big agencies which is commendable and it seems they are going to follow a similar path to Mike who graduated in 2002 and has been in employment at The Chase, Landor, Moon, Pentagram, Mark Studio and has recently been offered the job as Creative Director at Interbrand in Australia. Therefore, it is good to get opinions from their different perspectives.
Mike's talk was advertised by posters put up around the design department recently featuring the word WOW which since the talk I have realised means Words of Wisdom. The date on these was 26th October which was wrong as it was meant to say November. Then someone designed a poster that said D'oh in place of Wow with the correct date on. These were placed next to the ones with the incorrect date on. I don't understand why you would want to highlight someones mistake and it makes a mockery out of that person. It could quite easily have been reprinted with the correct date on. However maybe this was intentional. The way Dan and Ste promoted their talk was with a screenshot of an email saying that they didn’t have any time to make a poster. I am not sure if this was intentional either or it was a real e-mail but they both got our attention by being different.
Dan and Ste explained they would rather not work on designing kebab house leaflets forever and would rather work on the bigger things. I respect this as it would be easy to take the money and they have decided against this.
Mark seemed to have taken the same attitude and spoke of the positives about being in the design industry. He said it is interesting, challenging, no two jobs are the same, you get to go on photoshoots, you go on free awards nights and that their is a strong design community. Also, people are helpful and it is easy to work from home or abroad. Aswell as this you can work for worthwhile causes and help give people a voice.
The negatives were the long hours of unpaid work, the competitive nature of the industry and the amount of pressure put upon you. The negative impacts are overpackaged items which is negative on the environment and also information overload. He then went onto speak about Studio structure and the hierarchy of staff which I think was more for the first and second years.
Moving onto the subject of placements Mike did a 6 month placement at Imagination and then did a placement at The Chase. Dan and Ste also opted to not take the first job they were offered and they decided to go on some placements with the likes of Thoughtful and The Chase and then moved onto placements with Mark Design and McCann Erickson.
Marks opinion is that placements speed you up and you become ten times faster than before. You get real live projects and you can gain contacts by networking and going on nights out. His advice for getting a placement was to have 6 solid placements in your book, have good ideas well executed, impress tutors and do well at interview. To get the most out of a placement you should socialize, be enthusiastic and positive. He advised us to not let rejection get to us as it does not mean you aren't good enough and will only make you stronger.
With so many people graduating each year from Graphic Design in the North West, Dan and Steve's advice to us was to build up contacts with people, continually improve your portfolio, enter competitions and try your best.
Also starting on a low wage isn't all that bad, Mike started on 13k and left only a couple of years later on 23k. His first project was ironically the project that we worked on at the Liverpool Design Symposium during The Chase's workshop. He achieved what was required and the underlay outsold carpet at the company for the next 2 years which shows what good design can do to sales. With his design he also achieved a 350% store card uptake increase which shows it doesn't have to be a glamorous brief to achieve results.
Aside from design, Mike has travelled the world and advises us to do the same as it is the best thing he has ever done. This is in contrast to Dan and Ste who got stuck into the industry as soon as they graduated. Mike then eventually got a job working at Landor in Australia whilst travelling where he was paid more and had amazing views from the studio. He believes British designers are highly exportable due to superior ideas whereas other countries are more strategic. I have found this when showing my work in New York. He is now working at True North until he leaves to travel again before he takes on his new job with Interbrand.
He says a lot of his time is spent producing brand guidelines which show the look, font, colours and tone of voice of a brand. Although he likes to make time to do self initiated briefs and advises us to do them aswell.
Overall Mikes advice to us as students is to broaden our horizons and look at all types of media. Experiment whilst you can and you are in education. Crit and collaborate with other students. Above all believe in yourself. This is echoed by Ste and Dan who had told us that, due to them always being together and doing the Colleges promotional work, they had received some negative comments and jealousy. This led to some bitchiness because it was always ' Ste and Dan '. This wasn't a problem for them because they were getting slagged of for doing good work. They told us that we should believe in ourselves in the same way and it will take us far.
Overall I think both talks were similar but it was good to get opinions from people at different levels within design as Dan and Ste are attempting to do what Mike is doing right now. The things that Dan and Ste have told us I am certain Mike would say the same as he also seems to be good and determined to do well in the industry. Mike has a more laid back style to myself and Dan and Ste but it seems to work well. They both agree on the subject of placements and being proactive in getting yourself aswell as having strong portfolios. It was also interesting how they all had the opinion that money wasn’t a big deal when starting out. Mike said it soon went up and I am sure that Dan and Ste are now reaping the benefits of their decisions also.
Thursday, 26 November 2009
Mike Rigby - Words of Wisdom
Mike's talk was advertised by posters put up around the design department recently featuring the word WOW which since the talk I have realised means Words of Wisdom. The date on these was 26th October which was wrong as it was meant to say November. Then someone designed a poster that said D'oh in place of Wow with the correct date on. These were placed next to the ones with the incorrect date on. I don't understand why you would want to highlight someones mistake and it makes a mockery out of that person. It could quite easily have been reprinted with the correct date on.
Tuesday, 24 November 2009
Mike Carter Workshop - Orchard
Friday, 6 November 2009
Portfolio Visit - Mccann Erickson
Due to an absentee during the D&AD Portfolio Surgeries I was able to go and see a second person in the industry to go over my portfolio. Ironically it was a member of Mccann Erickson who I had a placement with over the summer and am involved with ongoing projects with. He recognised me and asked me about University and the projects I was working on at Mccann as I had never really spoken to him during my time with the agency. I asked about what they were doing at the moment aswell and possible placements in the future.
D&AD President's Lecture : Speaker Michael Wolff
Michael now runs Michael Wolff & Company in London. Most recent clients are 3i, Mothercare and Ministry of Sound in the UK - Citibank and Citigroup in the US - and a new bank in Russia. “I’ve never stuck to one view of what is good in design. My personal goals have always been: to help organizations to express themselves, in their own particular way, for the benefit of anyone with whom they’re involved. And do this in a way that brings value to everyone and to the world that we all share.” The lecture given was very different to anything I had seen before. There was no projected imagery onto a screen and it was more of a conversation than a typical lecture. He began by saying "not knowing is good" which is a strange comment but I do agree with it. I prefer to take risks and make mistakes myself than play safe and produce a boring piece of work. He also said that his advice may not be right which is again correct as design is about opinions I feel there is no right or wrongs. Micheal himself studied architecture at first as he liked to explore what things felt and looked like although it was mostly to avoid work. He has been sacked around 12 times throughout his career. Being inquisitive is a good thing and ther is a lot of value in appreciation and respect. This is something else he said but he did used to model his own work on others. He thought if it looked like a great piece of work it would be a great piece of work. He described insight as being valuable but he rejected it. Insight as I have said before is a word I hate and I like to have my own ideas and implement them rather than sourcing ideas which is something Wolff led onto talking about. Saying that he uses his own mind to come up with ideas and not looking at any annuals. This originality is what I can relate to as I often see plagiarism within peoples work in my class. This point led onto liking what other people like. Because they like it and you respect them you automatically like it yourself. This is very true. Why do Manchester United have so many fans?They aren't all from Manchester but people support who their friend supports. Also people tend to follow who is winning. Which I totally disagree with. I was a Man Utd fan myself until I realised that I only ever was because it was the first kit I was ever bought when I was young. Another point he made which I related well too is about challenging good design and why do people agree on what a good design is? How do Fox's glacier mints get away with having a bear on their packs? Because they challenge it they become successful. He went onto say boldness is good until it leads into arrogance. Who cares if people like what you do...does it work? This is the most important thing he said in the whole lecture I feel as it backs up the way I work. I dont want my work to look pretty or my sketchbooks. It bores me. I'd rather do an ugly but good idea that grabs attention. "Good" design pales into the background anyway. To reinforce his point of liking he highlighted the example of how presentations and lectures don't work as people only laugh if another person laughs and so on. Moving onto advice for students he said that portfolios don't get jobs, people hire human beings. He advised people during presentations to EITHER make people look OR make people listen. Not both at the same time. This is the same for portfolio visits. Why explain what should already be easy to understand. If not you work isn't doing its job. Also he said to not take 'no' for an answer. People will see you. With regards to branding, he spoke about the need to know more about 'liking'. Branding needs to make you feel good and sends signals. Remember the brand you design is not personal to you but it is the customers personality that you are trying to capture within a mark. He touched upon branding cities and believes that it is too big a task. The M for Manchester he described as too easy. Using initials is like branding your pyjamas. He then went onto tear apart the Graphics all around Liverpool, saying they were very poorly executed. This brought a round of applause from the audience so it is obvious that most people agreed. I also agree as I have seen the designs since last years Biennial and never liked it then at all. This in turn lead to him advising us to 'do real things' such as using someones real handwriting for the 'handwritten look' Liverpool logos scattered around Liverpool. Why not use John Lennon's handwriting of Liverpool, he must have written it a thousand times. Towards the end of the lecture people were invited to ask questions. One lady asked if there was too much emphasis on gaining awards. Wolff's reply was that there is nothing wrong with recognition and celebration of your work but if you can't recognise your own accomplishments then what's the point? A Staffordshire University tutor asked how important he felt sustainability was within design. The answer was simple. Very. With the current financial climate everything needs to be sustained including design which means it needs to work in the way it won't date quickly. One of our own tutors Ian Beckett asked: Do you find students are better now compared to past students or are they just different? After some thought he said they were better and this was due to creative inputs coming from all angles because different medias make this possible. There is also talent everywhere so it is more tough than ever. The final question was about clients cutting cost and how to keep creativity within that. The answer was persuasion. Make the client understand that paying that little bit more will get more positive results and be a better investment for the future. Overall, although I would have liked to have seen some of his work, I thought the lecture was very inspiring and relative to my own practice within design. He spoke a lot of sense and I agreed with most of what he said which is unusual. The advice given was valuable and I will take this on board for the future. |
Thursday, 5 November 2009
D&AD Design Workshop
DBA Education Seminar Speaker: Ian Thompson
D&AD Student Award's Talk
To start with Fergal gave an introduction into what the D&AD Student Awards are all about. Unfortunately as we struggled to find the venue we only caught the end of this and then he introduced Andy from an agency called 'Work Club' which have a number of high profile clients including Alfa Romeo. They do illustration, game design, TV Branding, web design and advertising. The people who gained 2nd place for their HP video entry are currently on a placement there.
Liverpool Design Symposium 2009
Thursday, 7 May 2009
Practitioner Comparison: Tal Rosner vs. Grant Gilbert
For my design practitioner comparison I have decided to write about Tal Rosner and Grant Gilbert. The reason for this is that they are both mainly involved in film and animation and I am also very interested in this area of design.
Grant and Tal come from very different backgrounds and are from totally different countries which means they gain inspiration from different places and cultures. They did, however, both study the equivalent to BA Graphic Design which is the subject that I study also.
When Grant finished the course he worked at planet 24 designing phone boards which was at the bottom of the design ladder. Tal seemed to be more focused on what he wanted to do and didn’t seem to start at the bottom but did what he wanted. Tal had realised from his course that he had a knack for movement and rhythm and Grant hadn’t been so precise in what he had wanted to do at this stage.
The way Tal speaks about his work is much more theoretical and almost scientific compared with Grant. He seems passionate and obsessive over his work in a way that Grant seems quite casual and relaxed even though his are of work brings a lot of pressure. This obsessiveness and attention to detail has brought him massive success within the industry aswell as winning a BAFTA award. Despite this I see Grant as having more respect and a bigger following within the TV world than Tal because he is well sought after by all the main companies for his renowned work. Tal’s work can be seen as very abstract and not to everyones taste and Grant’s work caters more to the masses and doesn’t do much to offend anyone. Although there was a time when him and his workers used up a £1.2 million budget on idents and a new identity for BBC. This was a total brand overhaul aswell as animation. Grant has the expereience of branding and identity from his past jobs that Tal wouldn’t have been able to call upon if he had been given the same job. This general knowledge of design by Grant could be seen as very positive by most people but for pure animation genius Tal would be the man to call as he has produced world renowned pieces including Stravinsky- Concerto for 2 pianos which combined the elements of groundbreaking techno animation with the classical tones of the piano and they work well together.
Tal prefers to work by himself and not have people interfering with his work. He is totally self taught on After Effects which is remarkable considering the work he creates. His believes adjustment = intrusion. He always tries to make his work tell a story and have a beginning, middle and an end. This can be achieved by working alone and being given blank canvasses to do what he wanted which was helped by a grant from channel 4 which helped him express himself through film. In contrast to this Grant is usually the head of a team or works as part of a team to achieve his objective. Although, he too likes to have his independence as he doesn’t like being told what to do either. He is essentially a freelancer working under the name of Double G Studios.
Channel 4 is a direct link between Grant and Tal as they have both produced impressive work for big projects with them. Tal produced the title sequences for the hit TV show ‘Skins’. He produced over 70 ideas for this including hidden scenes which had to be paused to see the idea. Aswell as this he, along with 5 other designers, was commissioned by channel 4 to create an experimental video. He was inspired by this poem :
Calm down
what happens
happens mostly
without you
by Josef Albers
He is also influenced by 1905-1935 design and modernism and believes that this is making a comeback aswell as the Bauhaus and visualising music. He can come up with a concept at any time and create it without a brief which could then be used 2 years down the line.
Grant’s work for Channel 4 was again more design based where he worked on the identity using film and image. He was involved in managing lighting, cameramen, concepts etc and created some really eye catching work which was groundbreaking for Channel 4 at the time. From this he also produced the identity for More 4 and this involved animating the logo. There was a massive amount of wild ideas created until a simple logo and animation was chosen which reinforced Grant’s idea that simple design is the best design.
The way they both go about their work is very different. Where Tal is structured and precise, Grant will go for a softer approach to engage with a wider audience. I don’t think Tal cares much for this and is willing to upset a few people with his attitude and abstract work. If people don’t like his work he believes it’s worth it if anyone else does. Tal liked to work with a grid system where if something goes to the right it will come back to the left etc so his work always had a certain structure. He also used repetition and tiling to give effect of zooming out and pattern. He told us about the technique of grading which is the editing of an already edited film where colours can be changed. Apparently a difficult process. Grant likes to take snippets out of the brief and exploit them. This can be seen when he was commisioned by the BBC to rebrand BBC1. The current logo was a red box with BBC1 in which was went to symbolise rhythm and movement but looked boring and not special enough for the BBC. He sought to make the logo softer and show the unity and coming together that the BBC want to achieve.
Overall Tal and Grant are very talented in what they do. Tal is more focused on one discipline and Grant is adaptable. In many ways they have similar views to the way they work but produce totally different work and have their own very distinct styles.
Friday, 1 May 2009
Fake Identification Project and Lecture
Fake ID consist of 2 people named Joshua Trees and Ivan Martinez. They met in San Francisco a number of years ago after Ivan had achieved a Masters in Mathematics but wanted to do something related to design. Joshua was already based in the area of Graphic design and Fine Art. Yesterday we worked on a project that involved making sound and dialogue from what we make of a single image. The theory behind this was LISTEN but spelt in 4 letters as LSTN. This stands for Language, Sound, Text and Noise. Today we were given a lecture about this which was very different to what I have experienced in any other lecture. There was lots of sounds and voices played. Accents and tones of voice were shown to work as tags and identities so you can tell what type of people they are from sound. They spoke about the idea of tagging which gangs often use to mark their territory in the form of graffiti etc. If one gangs tag is written over by another it is seen as a challenge to a confrontation. My favourite bit of the talk was when they played the cheesy tunes followed by the computerized message 'please hold we know you are waiting'. It is something that all call companies seem to do even though its very annoying and patronising.
Friday, 24 April 2009
Craig Oldham Lecture
Yesterday Craig Oldham of 'Design by Music' gave us a talk about what we should expect in the first year of life outside University and in industry. This was constructed in the way of 12 points which he then went on to talk a little bit about each.
Friday, 20 March 2009
Rick Poynor Lecture
Saturday, 6 December 2008
Fudge Lecture
Wednesday, 26 November 2008
Former Students Lecture
They told how important it was to get into college as much as you can as you could miss important information and being around other people is paramount to improving ideas you couldn't do on your own.
As they both got chances to exhibit their work in London, it gave them the chance to build relationships and contacts with people and show their talents to thousands of people.
Out of 2000 students Dan and Steve won one of the 40 awards given out which is a tremendous achievement.
This led to numerous offers of work which surprisingly they turned down. They explained they would rather not work on designing kebab house leaflets forever and would rather work on the bigger things. I respect this as it would be easy to take the money and they have decided against this.
Instead of accepting the jobs they were offered they decided to go on some placements with the likes of Thoughtful and The Chase and currently both are on placements with Mark Design and McCann Erickson.
They have had some poor interviews with people who have no appreciation for real design and they had no interest in working for these people
With so many people graduating each year from Graphic Design in the North West, Dan and Steve's advice to us was to build up contacts with people, continually improve your portfolio, enter competitions and try your best.
Monday, 24 November 2008
Double G Studios Lecture
On Friday Grant Gilbert, of Double G Studios, gave a lecture on his life from National Diploma Graphics at Stockport College to the position he is in today. After college he went onto do a BA Graphic Design degree in Birmingham and from there he went onto work at Planet 24 for 3 years where he designed the phone and fax number boards. Not the most inspiring job but you have to start somewhere and make lots of tea!
Friday, 7 November 2008
Tal Rosner Lecture
Thursday, 6 November 2008
Truth Lecture
Saturday, 25 October 2008
Liverpool Design Symposium
Starting off the day at 10am we met up with James Graham from Thoughtful and he showed us around the Tate Gallery exhibitions which are part of the MADE UP campaign which Thoughtful Art Directed. We then had a tour around Liverpool which is the Capital of Culture 2008 and there is a real buzz around the whole town with artwork evrywhere about the Liverpool Biennial. We were shown around the landmarks and engineering feats such as the sliced building where part of the building spins around and a huge mechanical spider floating between buildings.
We looked at the uses of Sans Serif and Serif fonts and their functionalities aswell as their aesthetic qualities. Typefaces can also save lots of money. He showed how he saved money for the Phone Book by cutting 10 lines of addresses off each page which saves ink, paper, packaging, petrol and the environment.
We then had a break and came back to the optional show of D&AD awards which showed a number of the candidates for D&AD awards and a lot of the winners also. Some of the work was brilliant and something I aspire to. Stuart from Thoughtful who we have been working with spoke about how the work is judged and answered questions about the politics being involved between agencies.
The whole day lead onto the final lecture by Matt Pyke of Universal Everything. In contrast to his name Matt works alone in his office at the bottom of his garden which is even more extraordinary when you read his client list which includes Nokia, 2012 Olympics, Nike, Apple, Lovebytes and MTV.
Matt works simply from a laptop and contacts clients and anyone he commissions to work by using iChat and e-mail. He obviously works with very talented programmers to create the amazing work that was shown during his lecture. The animations seem impossible to make for someone like me but it does give you inspiration to think why can't I do work like this as new technology becomes more widely available.